• Gaming
  • 13 columns
  • 200 rows
  • 8 formats

Gaming Device Popularity Statistics

This dataset provides comprehensive, region-specific usage statistics for gaming devices, including active user counts, market share, and playtime metrics across multiple years. It enables hardware manufacturers and market analysts to identify trends, benchmark device performance, and inform strategic decisions for product development and market entry. The dataset is structured for easy integration with analytics platforms and supports detailed segmentation by device type, region, and time period.

  • last updated 21 Aug 2025
  • by GoMask
The brief that made it

Market entry strategy and competitive benchmarking for hardware manufacturers

Sample rows

preview · 8 of 200 rows · all 13 columns
device_idstringdevice_typestringaverage_session_duration_minutesfloatis_discontinuedbooleanregion_codestringdevice_namestringmanufacturerstringregion_namestringyearintegeractive_usersintegermarket_share_percentfloattotal_playtime_hoursfloatdevice_release_datedate
SONY-PS6-PRO-2023console56.8falseUSSony PlayStation 6 ProSonyUnited States2023950000031.21850000002022-11-15
NINTENDO-SWITCH2-EDITIONhandheld91.7falseJPNintendo Switch 2 EditionNintendoJapan202461000044.5205000002023-03-04
MICROSOFT-XBX-ELITE-2021console52.1falseGBMicrosoft Xbox EliteMicrosoftUnited Kingdom2021820000028.91290000002021-09-10
NOKIA-NGAGE-CLASSIChandheld8.4trueFINokia N-Gage ClassicNokiaFinland200515000.2320002003-10-07
APPLE-IPHONE15-GAMEmobile22.5falseINApple iPhone 15 GamingAppleIndia2024116000009.7640000002023-09-22
DELL-GAMERX-2099pc62.9falseCADell GamerX 2099DellCanada20991920006.772000002097-05-01
SAMSUNG-GALAXY-ULTRAmobile18.2falseKRSamsung Galaxy UltraSamsungSouth Korea202275000007.6285000002022-04-10
RAZER-BLADE-GAMINGpc72.5falseSGRazer Blade GamingRazerSingapore2027860003.431000002026-08-15

What the 200 rows show

from the 200-row sample

Other (device type) stands out: 17 of its 20 rows have is_discontinued = true, against 37 of 180 for the rest.

  • 27%is_discontinued = true
  • 35.3median average_session_duration_minutes
  • 15manufacturers
  • 19region names
  • 460,000median active_users
  • 5.6median market_share_percent
Is discontinued rate by device_typeis_discontinued = true
0%50%100%19%console11 of 5755%handhe…26 of 470%pc0 of 300%mobile0 of 4685%other17 of 20
average_session_duration_minutes200 rows, in bands of 10
0255030422118303116723050100average_session_duration_minutes →

Median 35.3, from 0.0 to 92.0.

region_code200 rows · top 10 of 19 values
  1. JP20
  2. DE19
  3. GB16
  4. IT14
  5. CN12
  6. IN11
  7. SG11
  8. ZA11
  9. BR11
  10. US10
13 columns by typefrom the column list below
  • string 6
  • integer 2
  • float 3
  • date 1
  • boolean 1

Columns

13 columns in four groups
blueprint · 13 columns
columntypedescriptionexample
Text 6 columns
device_idstringUnique identifier for the gaming device (e.g., SKU, model number)uniqueSONY-PS6-PRO-2023
device_namestringOfficial name of the gaming deviceSony PlayStation 6 Pro
manufacturerstringName of the company that manufactures the deviceSony
device_typestringType of gaming device (e.g., console, handheld, PC, mobile)console · handheld · pc · mobile · otherconsole
region_codestringISO 3166-1 alpha-2 code representing the region/countryUS
region_namestringFull name of the region/countryUnited States
Numbers 5 columns
yearintegerYear for which the usage metrics are reported2,000 to 2,1002023
active_usersintegerNumber of active users for the device in the region during the year0 or more9500000
market_share_percentfloatDevice's market share percentage in the region for the year0 to 10031.2
average_session_duration_minutesfloatAverage session duration per user in minutes0 or more · optional56.8
total_playtime_hoursfloatTotal playtime for all users in the region for the year, in hours0 or more · optional185000000
Dates and times 1 column
device_release_datedateOfficial release date of the gaming deviceoptional2022-11-15
True or false 1 column
is_discontinuedbooleanIndicates whether the device is discontinuedoptionalfalse

Use it for

  • is discontinued27%54 of 200 rowsmean average session …41.2cons…45.8hand…51.8pc16.7mobi…

    A gaming dashboard

    The is_discontinued rate, average_session_duration_minutes by device_type and a breakdown of region_code. Excel, Power BI or Tableau.

  • Why do 54 of 200 rows have is_discontinued = true?

    A root-cause class exercise

    Hand out the rows and one question. The answer is in the data, not in the brief.

  • A software demo

    Believable devices with device_name, manufacturer and device_type to fill a screen in front of a buyer.

Not quite right?

Make it yours.

Same 13 columns, your size and your rules. See 20 rows before you pay.

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This dataset200 rows13 columns
Yours1,000 rows13 columnsregion_code: UK only

blueprint · gaming-device-popularity-statistics

Behind this dataset

Same schema. As many rows as you need.

These 200 rows came out of a blueprint — 13 columns with generation rules behind each one. Open it in Data Factory to retune a column, add your own, wire in foreign keys, and run it at the size you actually need.

Rules it was built with
  • Include device type, region, user count
  • Capture quarterly usage metrics
  • Include age group breakdown
  • Exclude obsolete device models
Rows
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Exports
CSV, JSON, JSONL, Parquet, SQL, Excel, TSV, XML
Licence
yours to use, including commercially
API slug
gaming-device-popularity-statistics

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