Gaming Device Popularity Statistics
This dataset provides comprehensive, region-specific usage statistics for gaming devices, including active user counts, market share, and playtime metrics across multiple years. It enables hardware manufacturers and market analysts to identify trends, benchmark device performance, and inform strategic decisions for product development and market entry. The dataset is structured for easy integration with analytics platforms and supports detailed segmentation by device type, region, and time period.
Sample rows
preview · 8 of 200 rows · all 13 columns| device_idstring | device_typestring | average_session_duration_minutesfloat | is_discontinuedboolean | region_codestring | device_namestring | manufacturerstring | region_namestring | yearinteger | active_usersinteger | market_share_percentfloat | total_playtime_hoursfloat | device_release_datedate |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| SONY-PS6-PRO-2023 | console | 56.8 | false | US | Sony PlayStation 6 Pro | Sony | United States | 2023 | 9500000 | 31.2 | 185000000 | 2022-11-15 |
| NINTENDO-SWITCH2-EDITION | handheld | 91.7 | false | JP | Nintendo Switch 2 Edition | Nintendo | Japan | 2024 | 610000 | 44.5 | 20500000 | 2023-03-04 |
| MICROSOFT-XBX-ELITE-2021 | console | 52.1 | false | GB | Microsoft Xbox Elite | Microsoft | United Kingdom | 2021 | 8200000 | 28.9 | 129000000 | 2021-09-10 |
| NOKIA-NGAGE-CLASSIC | handheld | 8.4 | true | FI | Nokia N-Gage Classic | Nokia | Finland | 2005 | 1500 | 0.2 | 32000 | 2003-10-07 |
| APPLE-IPHONE15-GAME | mobile | 22.5 | false | IN | Apple iPhone 15 Gaming | Apple | India | 2024 | 11600000 | 9.7 | 64000000 | 2023-09-22 |
| DELL-GAMERX-2099 | pc | 62.9 | false | CA | Dell GamerX 2099 | Dell | Canada | 2099 | 192000 | 6.7 | 7200000 | 2097-05-01 |
| SAMSUNG-GALAXY-ULTRA | mobile | 18.2 | false | KR | Samsung Galaxy Ultra | Samsung | South Korea | 2022 | 7500000 | 7.6 | 28500000 | 2022-04-10 |
| RAZER-BLADE-GAMING | pc | 72.5 | false | SG | Razer Blade Gaming | Razer | Singapore | 2027 | 86000 | 3.4 | 3100000 | 2026-08-15 |
| SEGA-GENESIS-RETRO | console | 0 | true | ZA | Sega Genesis Retro | Sega | South Africa | 2000 | 0 | 0 | 0 | 1994-11-30 |
| LENOVO-LEGION-PRO | pc | 53.4 | false | CN | Lenovo Legion Pro | Lenovo | China | 2029 | 135000 | 2.9 | 6100000 | 2027-11-17 |
| MICROSOFT-XBX-SERIESX | console | 59.4 | false | DE | Microsoft Xbox Series X | Microsoft | Germany | 2024 | 12000000 | 34.7 | 220000000 | 2020-11-14 |
| XIAOMI-REDMI-GAMER | mobile | 15.4 | false | CN | Xiaomi Redmi Gamer | Xiaomi | China | 2026 | 9650000 | 8.1 | 42100000 | 2024-07-17 |
| RETROWORKS-ATARI2600 | other | 2.9 | true | FR | RetroWorks Atari 2600 | RetroWorks | France | 2010 | 430 | 0.1 | 4500 | 1977-09-11 |
| SONY-VITA-ADVANCED | handheld | 33.2 | true | IT | Sony Vita Advanced | Sony | Italy | 2015 | 32000 | 2.6 | 260000 | 2013-02-20 |
| GOOGLE-PIXEL-PLAY | mobile | 12.7 | false | AU | Google Pixel Play | Australia | 2023 | 6300000 | 4.1 | 21800000 | 2022-04-07 | |
| ATARI-LYNX-LEGACY | handheld | 0 | true | ES | Atari Lynx Legacy | Atari | Spain | 2008 | 0 | 0 | 0 | 1989-09-01 |
| SONY-PSP-GO | handheld | 26.7 | true | GB | Sony PSP Go | Sony | United Kingdom | 2013 | 42000 | 1.9 | 195000 | 2009-09-25 |
| MICROSOFT-XBX-ONE | console | 47.3 | false | BR | Microsoft Xbox One | Microsoft | Brazil | 2022 | 3400000 | 25.6 | 52000000 | 2017-09-30 |
| VALVE-STEAM-DECK | handheld | 86.4 | false | DE | Valve Steam Deck | Valve | Germany | 2024 | 510000 | 36.3 | 19200000 | 2022-02-25 |
| GOOGLE-NEXUS-GAMING | mobile | 9.8 | false | MX | Google Nexus Gaming | Mexico | 2025 | 2100000 | 2.7 | 8200000 | 2023-11-01 |
What the 200 rows show
from the 200-row sampleOther (device type) stands out: 17 of its 20 rows have is_
- 27%is_
discontinued = true - 35.3median average_
session_ duration_ minutes - 15manufacturers
- 19region names
- 460,000median active_
users - 5.6median market_
share_ percent
Median 35.3, from 0.0 to 92.0.
- string 6
- integer 2
- float 3
- date 1
- boolean 1
Columns
13 columns in four groups| column | type | description | example |
|---|---|---|---|
| Text 6 columns | |||
device_id | string | Unique identifier for the gaming device (e.g., SKU, model number)unique | SONY-PS6-PRO-2023 |
device_name | string | Official name of the gaming device | Sony PlayStation 6 Pro |
manufacturer | string | Name of the company that manufactures the device | Sony |
device_type | string | Type of gaming device (e.g., console, handheld, PC, mobile)console · handheld · pc · mobile · other | console |
region_code | string | ISO 3166-1 alpha-2 code representing the region/country | US |
region_name | string | Full name of the region/country | United States |
| Numbers 5 columns | |||
year | integer | Year for which the usage metrics are reported2,000 to 2,100 | 2023 |
active_users | integer | Number of active users for the device in the region during the year0 or more | 9500000 |
market_share_percent | float | Device's market share percentage in the region for the year0 to 100 | 31.2 |
average_session_duration_minutes | float | Average session duration per user in minutes0 or more · optional | 56.8 |
total_playtime_hours | float | Total playtime for all users in the region for the year, in hours0 or more · optional | 185000000 |
| Dates and times 1 column | |||
device_release_date | date | Official release date of the gaming deviceoptional | 2022-11-15 |
| True or false 1 column | |||
is_discontinued | boolean | Indicates whether the device is discontinuedoptional | false |
Use it for
A gaming dashboard
The is_
discontinued rate, average_ session_ duration_ minutes by device_ type and a breakdown of region_ code. Excel, Power BI or Tableau. Why do 54 of 200 rows have is_
discontinued = true? A root-cause class exercise
Hand out the rows and one question. The answer is in the data, not in the brief.
- Devices200SONY-PS6-PRO-202356.8consoleNOKIA-NGAGE-CLASSIC8.4handheldSEGA-GENESIS-RETRO0console
A software demo
Believable devices with device_
name, manufacturer and device_ type to fill a screen in front of a buyer.
blueprint · gaming-device-popularity-statistics
Behind this dataset
Same schema. As many rows as you need.
These 200 rows came out of a blueprint — 13 columns with generation rules behind each one. Open it in Data Factory to retune a column, add your own, wire in foreign keys, and run it at the size you actually need.
- Include device type, region, user count
- Capture quarterly usage metrics
- Include age group breakdown
- Exclude obsolete device models
1 credit per row. Preview 20 rows free. Buy rows for the full run.
- Exports
- CSV, JSON, JSONL, Parquet, SQL, Excel, TSV, XML
- Licence
- yours to use, including commercially
- API slug
- gaming-device-popularity-statistics