• Gaming
  • 27 columns
  • 200 rows
  • 8 formats

Gaming Device Usage Metrics

This dataset provides detailed metrics on gaming device usage, including hardware specifications, session performance, and user interaction patterns across various platforms. It enables game developers and analysts to optimize game performance, troubleshoot issues, and understand user preferences for hardware and device types.

  • last updated 20 Aug 2025
  • by GoMask
The brief that made it

Game performance optimization across diverse hardware platforms

Sample rows

preview · 8 of 200 rows · all 27 columns
usage_idstringdevice_typestringfps_maxfloatis_multiplayerbooleanscreen_resolutionstringuser_idstringdevice_brandstringdevice_modelstringos_namestringos_versionstringcpu_modelstringgpu_modelstringram_gbfloatstorage_gbfloatnetwork_typestringlocation_countrystringlocation_citystringgame_idstringsession_start_timedatetimesession_end_timedatetimesession_duration_minutesfloatfps_averagefloatfps_minfloatgraphics_settingsstringinput_device_typestringcrash_occurredbooleancrash_error_codestring
U0001PC170.5true2560x1440user_jane_smithDellXPS 8930Windows11.0Intel Core i7-9700KNVIDIA RTX 3070322000EthernetUSASeattleG1012024-06-04T13:37:00Z2024-06-04T17:37:00Z240145.290UltraKeyboardfalseblank
U0002Console62.5false3840x2160user_ali_rahmanSonyPlayStation 5Orbis OS8.03AMD Ryzen Zen 2AMD RDNA 216825EthernetUAEDubaiG1022024-06-04T16:22:00Z2024-06-04T18:22:00Z1206051HighControllertruePS5ERRC03
U0003Mobile61true3200x1440user_li_wenXiaomiMi 11 UltraAndroid12.2Snapdragon 888Adreno 6608128WiFiChinaShenzhenG1032024-06-03T07:44:00Z2024-06-03T08:34:00Z505329MediumTouchscreenfalseblank
U0004Tablet51false2560x1600user_olga_kuznetsovaSamsungGalaxy Tab S8Android13.0Snapdragon 8 Gen 1Adreno 7308256WiFiRussiaMoscowG1042024-06-04T19:10:00Z2024-06-04T20:10:00Z604432MediumTouchscreenfalseblank
U0005Handheld45false1280x720user_arthur_morganNintendoSwitch OLEDSwitch OS14.0.0NVIDIA Tegra X1Maxwell GPU464WiFiJapanOsakaG1052024-06-03T11:55:00Z2024-06-03T12:15:00Z204022LowControllerfalseblank
U0006PC200true1920x1080user_nina_kimHPOmen 30LWindows10.0Intel Core i9-10900KNVIDIA RTX 3080321000EthernetSouth KoreaBusanG1062024-06-02T10:20:00Z2024-06-02T14:20:00Z240165120UltraMousefalseblank
U0007Console62false3840x2160user_samuel_diazMicrosoftXbox Series XXbox OS10.0.22000.0AMD Zen 2 8-CoreAMD RDNA 2161000EthernetSpainMadridG1072024-06-01T18:05:00Z2024-06-01T20:05:00Z1205846HighControllerfalseblank
U0008Mobile70true3088x1440user_karim_abdulSamsungGalaxy S23 UltraAndroid13.0Exynos 2200Xclipse 920122565GEgyptCairoG1082024-06-01T09:10:00Z2024-06-01T10:00:00Z506035MediumTouchscreenfalseblank

What the 200 rows show

from the 200-row sample

PC (device type) stands out: mean fps_max is 180.3, against 53.7 for the rest.

  • 51%is_multiplayer = true
  • 60.0median fps_max
  • 5network types
  • 5graphics settingses
  • 5input device types
  • 11os names
Mean fps_max by device_type200 rows
0100200180.3PC44 rows58.7Console39 rows61.4Mobile40 rows53.6Tablet43 rows39.2Handhe…34 rows
fps_max200 rows, in bands of 50
05010060961989620200350fps_max →

Median 60.0, from 22.0 to 320.0.

screen_resolution200 rows · top 10 of 28 values
  1. 3840x216034
  2. 1920x108030
  3. 2560x160028
  4. 2560x144014
  5. 2400x108014
  6. 1280x72013
  7. 1280x80012
  8. 400x2409
  9. 2360x16405
  10. 2340x10805
27 columns by typefrom the column list below
  • string 17
  • float 6
  • datetime 2
  • boolean 2

Columns

27 columns in four groups
blueprint · 27 columns
columntypedescriptionexample
Text 17 columns
usage_idstringUnique identifier for each device usage recorduniqueU0001
user_idstringUnique identifier for the user or playeruser_jane_smith
device_typestringType of gaming device used (e.g., PC, Console, Mobile)PC · Console · Mobile · Tablet · HandheldPC
device_brandstringBrand or manufacturer of the device (e.g., Sony, Microsoft, Apple, Samsung)optionalDell
device_modelstringModel name or number of the deviceoptionalXPS 8930
os_namestringOperating system name (e.g., Windows, macOS, Android, iOS)11 names · optionalWindows
os_versionstringOperating system version (e.g., 10.0, 14.4)optional11.0
cpu_modelstringCPU model used in the deviceoptionalIntel Core i7-9700K
gpu_modelstringGPU model used in the deviceoptionalNVIDIA RTX 3070
screen_resolutionstringScreen resolution of the device (e.g., 1920x1080)optional2560x1440
network_typestringType of network connection used (e.g., WiFi, Ethernet, 4G, 5G)WiFi · Ethernet · 4G · 5G · Other · optionalEthernet
location_countrystringCountry where the device is usedoptionalUSA
location_citystringCity where the device is usedoptionalSeattle
game_idstringUnique identifier for the game being playedG101
graphics_settingsstringGraphics settings used during the session (e.g., Low, Medium, High, Ultra, Custom)Low · Medium · High · Ultra · Custom · optionalUltra
input_device_typestringType of input device used (e.g., Keyboard, Controller, Touchscreen, Mouse)Keyboard · Controller · Touchscreen · Mouse · Other · optionalKeyboard
crash_error_codestringError code if a crash occurredoptionalPS5ERRC03
Numbers 6 columns
ram_gbfloatAmount of RAM in gigabytes0 or more · optional32
storage_gbfloatTotal device storage in gigabytes0 or more · optional2000
session_duration_minutesfloatDuration of the gaming session in minutes0 or more240
fps_averagefloatAverage frames per second during the session0 or more · optional145.2
fps_minfloatMinimum frames per second recorded during the session0 or more · optional90
fps_maxfloatMaximum frames per second recorded during the session0 or more · optional170.5
Dates and times 2 columns
session_start_timedatetimeTimestamp when the gaming session started2024-06-04T13:37:00Z
session_end_timedatetimeTimestamp when the gaming session ended2024-06-04T17:37:00Z
True or false 2 columns
is_multiplayerbooleanIndicates if the session was multiplayeroptionaltrue
crash_occurredbooleanIndicates if a crash occurred during the sessionoptionalfalse

Use it for

  • is multiplayer51%102 of 200 rowsmean fps max by devic…180.3PC58.7Cons…61.4Mobi…53.6Tabl…

    A gaming dashboard

    The is_multiplayer rate, fps_max by device_type and a breakdown of screen_resolution. Excel, Power BI or Tableau.

  • Why do the 44 PC rows have a mean fps_max of 180.3?

    A root-cause class exercise

    Hand out the rows and one question. The answer is in the data, not in the brief.

  • A software demo

    Believable usages with user_id, device_type and device_brand to fill a screen in front of a buyer.

Not quite right?

Make it yours.

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This dataset200 rows27 columns
Yours1,000 rows27 columnslocation_country: UK only

blueprint · gaming-device-usage-metrics

Behind this dataset

Same schema. As many rows as you need.

These 200 rows came out of a blueprint — 27 columns with generation rules behind each one. Open it in Data Factory to retune a column, add your own, wire in foreign keys, and run it at the size you actually need.

Rules it was built with
  • Record device type and player sessions
  • Track session length per device
  • Flag device switches per session
  • Exclude non-supported devices
Rows
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Exports
CSV, JSON, JSONL, Parquet, SQL, Excel, TSV, XML
Licence
yours to use, including commercially
API slug
gaming-device-usage-metrics

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