Gaming Server Carbon Footprint Dataset
This dataset provides detailed, workload-level tracking of carbon emissions and energy consumption for gaming servers, including renewable energy usage and benchmarking references. It enables indie and SMB game studios to evaluate sustainability initiatives, compare server clusters, and analyze geographic and hardware impacts on carbon footprint. Ideal for environmental reporting, operational optimization, and industry benchmarking.
Sample rows
preview · 8 of 60 rows · all 20 columns| server_idstring | server_typestring | renewable_energy_percentagefloat | server_location_countrystring | studio_idstring | studio_namestring | server_cluster_idstring | server_location_citystring | server_location_statestring | workload_idstring | game_titlestring | workload_start_timedatetime | workload_end_timedatetime | workload_duration_minutesfloat | energy_consumed_kwhfloat | carbon_emissions_kgfloat | renewable_energy_used_kwhfloat | server_power_rating_kwfloat | benchmark_referencestring | notesstring |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| SRV-001 | cloud | 65.33 | USA | STD-101 | PixelForge Games | CL-01 | Seattle | WA | WL-0001 | Skybound Arena | 2024-05-14T09:18:00 | 2024-05-14T11:23:00 | 125 | 22.5 | 8.1 | 14.7 | 12 | BMK-2024-WA-01 | High workload, stable performance. |
| SRV-002 | virtual | 85.71 | Canada | STD-102 | IndieSpark Studio | CL-01 | Vancouver | BC | WL-0002 | Forest Quest | 2024-05-15T14:22:00 | 2024-05-15T16:00:00 | 98 | 18.9 | 5.8 | 16.2 | 8.5 | BMK-2024-BC-02 | Renewables supplied by hydroelectric. |
| SRV-003 | dedicated | 40.79 | USA | STD-103 | NeonBit Games | CL-02 | Austin | TX | WL-0003 | CyberSprint | 2024-05-16T19:00:00 | 2024-05-16T20:17:00 | 77 | 15.2 | 6.7 | 6.2 | 10 | BMK-2024-TX-01 | Texas wind partially used. |
| SRV-004 | cloud | 78.06 | USA | STD-101 | PixelForge Games | CL-01 | San Francisco | CA | WL-0004 | Skybound Arena | 2024-05-17T08:30:00 | 2024-05-17T10:40:00 | 130 | 23.7 | 7.9 | 18.5 | 12 | BMK-2024-CA-01 | Solar offset increased today. |
| SRV-005 | virtual | 75.6 | Ireland | STD-104 | ThunderPixel Studio | CL-02 | Dublin | blank | WL-0005 | Storm Riders | 2024-05-15T17:05:00 | 2024-05-15T18:45:00 | 100 | 16.8 | 5.2 | 12.7 | 9 | BMK-2024-IRE-01 | blank |
| SRV-006 | cloud | 93.02 | Germany | STD-105 | BlueMoon Games | CL-03 | Berlin | BE | WL-0006 | Midnight City | 2024-05-16T10:00:00 | 2024-05-16T12:17:00 | 137 | 21.5 | 2.1 | 20 | 11.5 | BMK-2024-BER-01 | German grid mix, high renewables. |
| SRV-007 | dedicated | 55.32 | UK | STD-106 | Arcade Labs | CL-03 | London | blank | WL-0007 | Pixel Odyssey | 2024-05-18T13:44:00 | 2024-05-18T15:22:00 | 98 | 14.1 | 4.7 | 7.8 | 7 | BMK-2024-UK-01 | LSE cluster test workload. |
| SRV-008 | virtual | 17.97 | Australia | STD-107 | QuantumPlay Studio | CL-04 | Melbourne | VIC | WL-0008 | Void Runner | 2024-05-20T08:10:00 | 2024-05-20T09:30:00 | 80 | 12.8 | 10.2 | 2.3 | 6 | BMK-2024-AUS-01 | Australian grid, mostly fossil. |
| SRV-009 | cloud | 22.79 | Singapore | STD-108 | VoxelVerse Studio | CL-04 | Singapore | blank | WL-0009 | Neon Drift | 2024-05-21T12:30:00 | 2024-05-21T13:58:00 | 88 | 13.6 | 7.5 | 3.1 | 7.5 | blank | Short session, low renewables. |
| SRV-010 | dedicated | 62.5 | Spain | STD-109 | RetroByte Studio | CL-05 | Madrid | MD | WL-0010 | Pixel Odyssey | 2024-05-22T18:40:00 | 2024-05-22T20:05:00 | 85 | 12 | 3.9 | 7.5 | 6.5 | BMK-2024-SP-01 | blank |
| SRV-011 | cloud | 37.5 | Portugal | STD-110 | Sunrise Games | CL-05 | Lisbon | blank | WL-0011 | Forest Quest | 2024-05-23T07:15:00 | 2024-05-23T08:55:00 | 100 | 11.2 | 3.5 | 4.2 | 8 | blank | Morning low-usage period. |
| SRV-012 | virtual | 94.03 | Germany | STD-105 | BlueMoon Games | CL-03 | Munich | BY | WL-0012 | Midnight City | 2024-05-24T15:00:00 | 2024-05-24T16:59:00 | 119 | 20.1 | 2.4 | 18.9 | 11 | BMK-2024-BY-01 | blank |
| SRV-013 | dedicated | 60.19 | UK | STD-106 | Arcade Labs | CL-03 | Manchester | blank | WL-0013 | Pixel Odyssey | 2024-05-25T19:33:00 | 2024-05-25T20:55:00 | 82 | 10.8 | 3.6 | 6.5 | 6 | blank | Evening cluster test. |
| SRV-014 | cloud | 18.75 | Australia | STD-107 | QuantumPlay Studio | CL-04 | Sydney | NSW | WL-0014 | Void Runner | 2024-05-26T11:00:00 | 2024-05-26T12:15:00 | 75 | 9.6 | 7.8 | 1.8 | 5.5 | BMK-2024-NSW-01 | blank |
| SRV-015 | virtual | 17.91 | Hong Kong | STD-108 | VoxelVerse Studio | CL-04 | Hong Kong | blank | WL-0015 | Neon Drift | 2024-05-27T15:40:00 | 2024-05-27T17:05:00 | 85 | 13.4 | 8 | 2.4 | 7.5 | blank | Low renewable import. |
| SRV-016 | dedicated | 44.35 | Spain | STD-109 | RetroByte Studio | CL-05 | Barcelona | CT | WL-0016 | Pixel Odyssey | 2024-05-28T21:10:00 | 2024-05-28T22:33:00 | 83 | 11.5 | 4.2 | 5.1 | 6.7 | BMK-2024-CT-02 | blank |
| SRV-017 | cloud | 65.04 | Portugal | STD-110 | Sunrise Games | CL-05 | Porto | blank | WL-0017 | Forest Quest | 2024-05-29T10:18:00 | 2024-05-29T11:45:00 | 87 | 12.3 | 3.9 | 8 | 8 | blank | blank |
| SRV-018 | virtual | 72 | Ireland | STD-104 | ThunderPixel Studio | CL-02 | Cork | blank | WL-0018 | Storm Riders | 2024-05-30T15:00:00 | 2024-05-30T16:55:00 | 115 | 18.2 | 5.6 | 13.1 | 9 | BMK-2024-IRE-02 | Wind output higher today. |
| SRV-019 | dedicated | 38.06 | USA | STD-103 | NeonBit Games | CL-02 | Dallas | TX | WL-0019 | CyberSprint | 2024-05-31T20:00:00 | 2024-05-31T21:17:00 | 77 | 15.5 | 7 | 5.9 | 10 | BMK-2024-TX-02 | blank |
| SRV-020 | cloud | 77.66 | USA | STD-101 | PixelForge Games | CL-01 | Portland | OR | WL-0020 | Skybound Arena | 2024-06-01T09:00:00 | 2024-06-01T10:35:00 | 95 | 19.7 | 7.1 | 15.3 | 12 | BMK-2024-OR-01 | blank |
What the 60 rows show
from the 60-row sample- 63.8median renewable_
energy_ percentage - 70median workload_
duration_ minutes - 9.3median energy_
consumed_ kwh - 4.0median carbon_
emissions_ kg - 5.2median renewable_
energy_ used_ kwh - 9.0median server_
power_ rating_ kw
Median 63.8, from 12.2 to 95.0.
- string 12
- float 6
- datetime 2
Columns
20 columns in three groups| column | type | description | example |
|---|---|---|---|
| Text 12 columns | |||
server_id | string | Unique identifier for each gaming serverunique | SRV-001 |
studio_id | string | Unique identifier for the game studio operating the server | STD-101 |
studio_name | string | Name of the game studio | PixelForge Games |
server_cluster_id | string | Identifier for the server cluster the server belongs to | CL-01 |
server_location_city | string | City where the server is physically located | Seattle |
server_location_state | string | State or region where the server is locatedoptional | WA |
server_location_country | string | Country where the server is located | USA |
workload_id | string | Unique identifier for the gaming workload or sessionunique | WL-0001 |
game_title | string | Title of the game being hosted on the server | Skybound Arena |
server_type | string | Type of server hardware (e.g., dedicated, virtual, cloud)dedicated · virtual · cloud | cloud |
benchmark_reference | string | Reference code or name for sustainability benchmarking initiativeoptional | BMK-2024-WA-01 |
notes | string | Additional notes or comments about the workload or serveroptional | Evening cluster test. |
| Numbers 6 columns | |||
workload_duration_minutes | float | Duration of the gaming workload in minutes0 or more | 125 |
energy_consumed_kwh | float | Total energy consumed by the server during the workload (in kilowatt-hours)0 or more | 22.5 |
carbon_emissions_kg | float | Estimated carbon emissions produced by the server during the workload (in kilograms CO2 equivalent)0 or more | 8.1 |
renewable_energy_used_kwh | float | Amount of renewable energy used by the server during the workload (in kilowatt-hours)0 or more | 14.7 |
renewable_energy_percentage | float | Percentage of total energy consumption from renewable sources during the workload0 to 100 | 65.33 |
server_power_rating_kw | float | Maximum power rating of the server hardware (in kilowatts)0 or more · optional | 12 |
| Dates and times 2 columns | |||
workload_start_time | datetime | Timestamp when the gaming workload started | 2024-05-14T09:18:00 |
workload_end_time | datetime | Timestamp when the gaming workload ended | 2024-05-14T11:23:00 |
Use it for
A gaming dashboard
Renewable_
energy_ percentage by server_ type and a breakdown of server_ location_ country. Excel, Power BI or Tableau. What pattern can you find in 60 rows?
A class exercise
Hand out the rows and one question. Everyone works from the same 60 rows.
- Servers60SRV-00165.33cloudSRV-00285.71virtualSRV-00340.79dedicated
A software demo
Believable servers with studio_
id, studio_ name and server_ cluster_ id to fill a screen in front of a buyer.
blueprint · gaming-server-carbon-footprint-dataset
Behind this dataset
Same schema. As many rows as you need.
These 60 rows came out of a blueprint — 20 columns with generation rules behind each one. Open it in Data Factory to retune a column, add your own, wire in foreign keys, and run it at the size you actually need.
- Each row represents a unique gaming server workload over a 24-hour period.
- Carbon output is calculated using server energy consumption and regional grid emissions factors.
- Renewable energy share must be specified as a percentage per workload.
- Include workload type (streaming, multiplayer, AI inference, etc.) to distinguish operational patterns.
- Flag servers meeting <20% renewable threshold for compliance review.
1 credit per row. Preview 20 rows free. Buy rows for the full run.
- Exports
- CSV, JSON, JSONL, Parquet, SQL, Excel, TSV, XML
- Licence
- yours to use, including commercially
- API slug
- gaming-server-carbon-footprint-dataset