Gaming Studio Art Asset Compliance
This dataset provides a comprehensive view of the art asset supply chain for indie gaming studios, tracking each asset from creation through integration while monitoring ESG, copyright, licensing, and anti-fraud compliance. It enables studios to assess sourcing risks, vendor sustainability, and regulatory adherence for every asset used in their games, supporting responsible game development and risk mitigation.
Sample rows
preview · 8 of 65 rows · all 21 columns| asset_idstring | esg_compliance_statusstring | esg_risk_scorefloat | copyright_holderstring | asset_namestring | asset_typestring | game_idstring | game_titlestring | vendor_idstring | vendor_namestring | vendor_countrystring | creation_datedate | integration_datedate | license_typestring | license_expiry_datedate | copyright_registration_numberstring | anti_fraud_check_statusstring | anti_fraud_notesstring | sustainability_certificationstring | notesstring | sourcing_documentation_urlstring |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| AST-0001 | compliant | 0.12 | PixelForge Studios | Warrior_Character_Model | character | GM-101 | Battle Quest | VN-01 | PixelForge Studios | USA | 2024-01-15 | 2024-03-05 | exclusive | 2026-01-15 | CR-5583921 | passed | No issues detected. | Green Studio Certified | Primary player character asset. | https://docs.pixelforge.com/assets/warrior |
| AST-0002 | compliant | 0.21 | Arterra Digital | Ancient_Ruins_Environment | environment | GM-102 | Mystic Realms | VN-02 | Arterra Digital | Canada | 2023-11-28 | 2024-01-10 | royalty-free | 2025-11-28 | CR-2312448 | passed | blank | Eco Art Vendor | blank | https://arterradigital.com/docs/ruins-env |
| AST-0003 | compliant | 0.17 | UI Magic | Inventory_UI_Set | UI | GM-101 | Battle Quest | VN-03 | UI Magic | UK | 2024-02-08 | 2024-03-07 | exclusive | 2026-02-08 | CR-4491023 | passed | blank | blank | Modern UI style. | https://uimagic.co.uk/docs/inventory-set |
| AST-0004 | pending | 0.42 | TextureWorks | Moss_Texture_Pack | texture | GM-103 | Forest Saga | VN-04 | TextureWorks | Germany | 2023-10-12 | 2024-01-22 | non-exclusive | 2025-10-12 | blank | passed | blank | blank | blank | https://textureworks.de/moss-pack |
| AST-0005 | compliant | 0.09 | Animotion | Jump_Animation_Set | animation | GM-104 | Speed Runner | VN-05 | Animotion | Japan | 2024-01-03 | 2024-02-18 | royalty-free | 2027-01-03 | CR-7743928 | passed | Verified vendor record. | Carbon Neutral | blank | https://animotion.jp/assets/jump-set |
| AST-0006 | not-applicable | 0 | blank | Background_Ambience_Sound | audio | GM-105 | Nightfall City | VN-06 | SoundFrame Studio | Australia | 2023-09-19 | 2023-12-14 | open-source | blank | blank | passed | blank | blank | Open-source CC0 license. | blank |
| AST-0007 | compliant | 0.16 | Artisan Guild | NPC_Merchant_Character | character | GM-106 | Merchant's Tale | VN-07 | Artisan Guild | Italy | 2023-11-04 | 2024-01-25 | exclusive | 2025-11-04 | CR-8843991 | passed | blank | Fair Labor | blank | https://artisan-guild.it/assets/merchant-npc |
| AST-0008 | pending | 0.48 | TextureWorks | Wooden_Door_Texture | texture | GM-101 | Battle Quest | VN-04 | TextureWorks | Germany | 2024-01-19 | 2024-03-06 | non-exclusive | 2026-01-19 | blank | passed | Minor file format issue resolved. | blank | blank | https://textureworks.de/wooden-door |
| AST-0009 | compliant | 0.11 | UI Magic | SciFi_Interface_UI | UI | GM-107 | Star Defender | VN-03 | UI Magic | UK | 2023-12-08 | 2024-01-29 | royalty-free | 2025-12-08 | CR-9557212 | passed | blank | blank | Used for futuristic HUD. | https://uimagic.co.uk/docs/scifi-ui |
| AST-0010 | compliant | 0.26 | MechArt Studio | Enemy_Robot_Model | character | GM-107 | Star Defender | VN-08 | MechArt Studio | South Korea | 2023-09-30 | 2023-12-21 | exclusive | 2024-09-30 | CR-6571230 | passed | blank | blank | blank | https://mechart.kr/docs/enemy-robot |
| AST-0011 | not-applicable | 0 | blank | Main_Menu_Audio_Theme | audio | GM-102 | Mystic Realms | VN-06 | SoundFrame Studio | Australia | 2023-10-14 | blank | open-source | blank | blank | pending | Awaiting verification. | blank | blank | blank |
| AST-0012 | compliant | 0.13 | NatureArt Collective | Forest_Backdrop_Environment | environment | GM-103 | Forest Saga | VN-09 | NatureArt Collective | Finland | 2024-02-01 | 2024-03-03 | royalty-free | 2026-02-01 | CR-3451291 | passed | blank | Green Studio Certified | High-res environment. | https://natureart.fi/docs/forest-backdrop |
| AST-0013 | pending | 0.37 | Animotion | Shopkeeper_Animation_Set | animation | GM-106 | Merchant's Tale | VN-05 | Animotion | Japan | 2023-12-17 | 2024-02-02 | non-exclusive | 2025-12-17 | blank | passed | blank | Carbon Neutral | blank | https://animotion.jp/assets/shopkeeper |
| AST-0014 | not-applicable | 0 | blank | Cave_Ambient_Loop | audio | GM-103 | Forest Saga | VN-06 | SoundFrame Studio | Australia | 2024-01-07 | 2024-02-15 | open-source | blank | blank | passed | blank | blank | CC0 ambient sound. | blank |
| AST-0015 | compliant | 0.22 | UI Magic | Coin_Collection_UI | UI | GM-104 | Speed Runner | VN-03 | UI Magic | UK | 2023-09-23 | 2023-12-10 | royalty-free | 2025-09-23 | CR-1204392 | passed | blank | blank | Used for collectible tracking. | https://uimagic.co.uk/docs/coin-ui |
| AST-0016 | pending | 0.41 | TextureWorks | Stone_Path_Texture | texture | GM-106 | Merchant's Tale | VN-04 | TextureWorks | Germany | 2023-11-29 | 2024-01-27 | non-exclusive | 2025-11-29 | blank | passed | blank | blank | blank | https://textureworks.de/stone-path |
| AST-0017 | compliant | 0.29 | MechArt Studio | Alien_Spaceship_Model | character | GM-107 | Star Defender | VN-08 | MechArt Studio | South Korea | 2024-02-12 | blank | exclusive | 2026-02-12 | CR-9324752 | pending | Pending documentation. | blank | blank | blank |
| AST-0018 | not-applicable | 0 | blank | Potion_Sound_Effect | audio | GM-101 | Battle Quest | VN-06 | SoundFrame Studio | Australia | 2024-01-22 | 2024-03-09 | open-source | blank | blank | passed | blank | blank | Sourced from freesound.org. | blank |
| AST-0019 | compliant | 0.19 | Arterra Digital | Desert_Environment_Set | environment | GM-104 | Speed Runner | VN-02 | Arterra Digital | Canada | 2023-12-04 | 2024-01-20 | royalty-free | 2026-12-04 | CR-1124856 | passed | blank | Eco Art Vendor | blank | https://arterradigital.com/docs/desert-env |
| AST-0020 | compliant | 0.15 | UI Magic | Button_Sprites_UI | UI | GM-105 | Nightfall City | VN-03 | UI Magic | UK | 2024-01-27 | 2024-02-21 | exclusive | 2027-01-27 | CR-8771249 | passed | blank | blank | blank | https://uimagic.co.uk/docs/button-sprites |
What the 65 rows show
from the 65-row samplePending (esg compliance status) stands out: mean esg_
- 0.21median esg_
risk_ score - 2anti fraud check statuses
- 4license types
- 6asset types
- 8sustainability certifications
- 11vendor countries
Median 0.21, from 0.0 to 0.54.
- string 17
- float 1
- date 3
Columns
21 columns in three groups| column | type | description | example |
|---|---|---|---|
| Text 17 columns | |||
asset_id | string | Unique identifier for the art assetunique | AST-0001 |
asset_name | string | Descriptive name of the art asset | Warrior_Character_Model |
asset_type | string | Type of art asset (e.g., character, environment, UI, texture, animation)7 values | character |
game_id | string | Unique identifier for the game in which the asset is used | GM-101 |
game_title | string | Title of the game using this asset | Battle Quest |
vendor_id | string | Unique identifier for the vendor or supplier of the asset | VN-01 |
vendor_name | string | Name of the vendor or supplier | PixelForge Studios |
vendor_country | string | Country where the vendor is based11 countries · optional | USA |
license_type | string | Type of license for the asset (e.g., exclusive, non-exclusive, royalty-free, open-source)5 values | exclusive |
copyright_holder | string | Name of the copyright holder for the asset | PixelForge Studios |
copyright_registration_number | string | Official copyright registration number (if available)optional | CR-5583921 |
esg_compliance_status | string | Status of ESG (Environmental, Social, Governance) compliance for the asset/vendorcompliant · non-compliant · pending · not-applicable | compliant |
anti_fraud_check_status | string | Result of anti-fraud checks for the asset (e.g., passed, failed, pending)passed · failed · pending | passed |
anti_fraud_notes | string | Additional notes or findings from anti-fraud checksoptional | No issues detected. |
sustainability_certification | string | Name of any sustainability certification held by the vendor or asset (if any)8 certifications · optional | Green Studio Certified |
sourcing_documentation_url | string | URL to documentation verifying the asset's sourcing and complianceoptional | https://docs.pixelforge.c… |
notes | string | General notes or comments about the asset or compliance processoptional | Modern UI style. |
| Numbers 1 column | |||
esg_risk_score | float | Numerical ESG risk score for the asset/vendor (0=low risk, 1=high risk)0 to 1 · optional | 0.12 |
| Dates and times 3 columns | |||
creation_date | date | Date the asset was created or delivered | 2024-01-15 |
integration_date | date | Date the asset was integrated into the gameoptional | 2024-03-05 |
license_expiry_date | date | Date when the asset's license expires (if applicable)optional | 2026-01-15 |
Use it for
A gaming dashboard
Esg_
risk_ score by esg_ compliance_ status and a breakdown of copyright_ holder. Excel, Power BI or Tableau. Why do the 11 pending rows have a mean esg_
risk_ score of 0.42? A root-cause class exercise
Hand out the rows and one question. The answer is in the data, not in the brief.
- Assets65AST-00010.12compliantAST-00020.21compliantAST-00030.17compliant
A software demo
Believable assets with asset_
name, asset_ type and game_ id to fill a screen in front of a buyer.
blueprint · gaming-studio-art-asset-compliance
Behind this dataset
Same schema. As many rows as you need.
These 65 rows came out of a blueprint — 21 columns with generation rules behind each one. Open it in Data Factory to retune a column, add your own, wire in foreign keys, and run it at the size you actually need.
- Each art asset must list primary vendor, copyright status, and ESG compliance level.
- Assets without valid licensing documentation are flagged for review.
- All vendor ESG certifications must be updated annually.
- Supply chain risk score calculated from vendor location, compliance, and asset type.
- Assets reused across multiple games must have separate compliance entries.
1 credit per row. New accounts start with 25 free credits.
- Exports
- CSV, JSON, JSONL, Parquet, SQL, Excel, TSV, XML
- Licence
- yours to use, including commercially
- API slug
- gaming-studio-art-asset-compliance