• Gaming
  • 20 columns
  • 125 rows
  • 8 formats

In-Game Item Provenance Tracker

This dataset provides a detailed, event-level record of digital item provenance, ownership history, and trade paths within an online game's economy. It enables robust fraud detection, rarity analytics, and ESG compliance reporting, empowering gaming platforms to ensure fair play, transparency, and sustainability in virtual economies.

  • last updated 14 Jan 2026
  • by GoMask
The brief that made it

Detecting and investigating fraudulent item trades or suspicious provenance patterns

Sample rows

preview · 8 of 125 rows · all 20 columns
item_idstringraritystringprovenance_scorefloatsuspected_fraudbooleanlast_transfer_methodstringitem_typestringitem_namestringorigin_event_idstringorigin_event_typestringorigin_timestampdatetimeorigin_player_idstringcurrent_owner_idstringownership_statusstringownership_chain_lengthintegerlast_transfer_idstringlast_transfer_timestampdatetimelast_transfer_from_player_idstringlast_transfer_to_player_idstringesg_compliance_flagbooleannotesstring
item_00001common0.97falseblankweaponIron Swordevent_00001drop2020-01-03T15:34:22Zplayer_00001player_00001owned1blankblankblankblanktrueStarter weapon drop on first login.
item_00002uncommon0.93falseblankskinCrimson Cloakevent_00002crafting2021-05-11T09:21:16Zplayer_00002player_00002owned1blankblankblankblanktrueCrafted during Spring Festival event.
item_00003mythic0.48falseauctionartifactEther Orbevent_00003other2020-12-25T23:58:01Zplayer_00003player_00014traded12transfer_000012023-04-10T16:11:12Zplayer_00013player_00014falseTraded multiple times; rare mythic relic from winter event.
item_00004legendary0.71falsesaleartifactPhoenix Featherevent_00004reward2022-01-01T08:00:00Zplayer_00004player_00018traded4transfer_000022023-09-17T19:42:24Zplayer_00009player_00018trueObtained as a legendary reward, changed hands several times.
item_00005rare0.91falseblankskinEmerald Shroudevent_00005reward2022-12-24T12:19:55Zplayer_00005player_00005owned1blankblankblankblanktrueLimited edition skin from holiday 2022.
item_00006epic0.66falsesaleartifactVortex Prismevent_00006drop2021-07-13T22:44:12Zplayer_00006player_00011traded3transfer_000032023-01-15T17:01:10Zplayer_00010player_00011trueEpic drop, now with third owner.
item_00007uncommon0.92falseblankweaponStorm Pikeevent_00007drop2023-02-02T12:01:36Zplayer_00007player_00007owned1blankblankblankblanktrueAcquired from common enemy drop.
item_00008epic0.95falseblankskinGilded Maskevent_00008reward2021-10-31T20:22:11Zplayer_00008player_00008owned1blankblankblankblanktrueHalloween event epic skin.

What the 125 rows show

from the 125-row sample

Mythic rarity stands out: mean provenance_score is 0.42, against 0.85 for the rest.

  • 12%suspected_fraud = true
  • 0.88median provenance_score
  • 3item types
  • 5origin event types
  • 5ownership statuses
  • 1median ownership_chain_length
Mean provenance_score by rarity125 rows
00.510.95common15 rows0.89uncom…14 rows0.86rare26 rows0.86epic35 rows0.68legen…16 rows0.42mythic19 rows
provenance_score125 rows, in bands of 0.1
02550111858936470.20.61provenance_score →

Median 0.88, from 0.30 to 0.99.

last_transfer_method40 rows with a value · 85 left blank
  1. auction15
  2. sale14
  3. trade5
  4. gift4
  5. other2
20 columns by typefrom the column list below
  • string 14
  • integer 1
  • float 1
  • datetime 2
  • boolean 2

Columns

20 columns in four groups
blueprint · 20 columns
columntypedescriptionexample
Text 14 columns
item_idstringUnique identifier for the digital item.uniqueitem_00001
item_typestringType or category of the digital item (e.g., weapon, skin, artifact).3 typesweapon
item_namestringHuman-readable name of the digital item.Iron Sword
raritystringRarity classification of the item (e.g., common, rare, epic, legendary).6 valuescommon
origin_event_idstringUnique identifier for the event that created or introduced the item.event_00001
origin_event_typestringType of event that created the item (e.g., drop, crafting, purchase, reward).drop · crafting · purchase · reward · otherdrop
origin_player_idstringUnique identifier of the player who first obtained the item.player_00001
current_owner_idstringUnique identifier of the player who currently owns the item.player_00001
ownership_statusstringCurrent status of the item (e.g., owned, traded, destroyed, banned).owned · traded · destroyed · banned · lockedowned
last_transfer_idstringUnique identifier for the most recent transfer/trade event.optionaltransfer_00001
last_transfer_from_player_idstringUnique identifier of the player who previously owned the item before the last transfer.optionalplayer_00013
last_transfer_to_player_idstringUnique identifier of the player who received the item in the last transfer.optionalplayer_00014
last_transfer_methodstringMethod of the last transfer (e.g., trade, sale, gift, auction).trade · sale · gift · auction · other · optionalauction
notesstringAdditional notes or comments about the item, its history, or anomalies.optionalStarter winter axe.
Numbers 2 columns
ownership_chain_lengthintegerTotal number of ownership transfers the item has undergone.1 or more1
provenance_scorefloatCalculated score indicating the trustworthiness or authenticity of the item's history (0-1 scale).0 to 1 · optional0.97
Dates and times 2 columns
origin_timestampdatetimeDate and time when the item was created or introduced into the game.2020-01-03T15:34:22Z
last_transfer_timestampdatetimeDate and time of the most recent transfer/trade event.optional2023-04-10T16:11:12Z
True or false 2 columns
suspected_fraudbooleanFlag indicating whether the item is suspected of being involved in fraudulent activity.false
esg_compliance_flagbooleanFlag indicating if the item's trade and ownership history comply with ESG (Environmental, Social, Governance) standards set by the platform.optionaltrue

Use it for

  • suspected fraud12%15 of 125 rowsmean provenance score…0.95comm…0.89unco…0.86rare0.86epic

    A gaming dashboard

    The suspected_fraud rate, provenance_score by rarity and a breakdown of last_transfer_method. Excel, Power BI or Tableau.

  • Why do the 19 mythic rows have a mean provenance_score of 0.42?

    A root-cause class exercise

    Hand out the rows and one question. The answer is in the data, not in the brief.

  • A software demo

    Believable items with item_type, item_name and rarity to fill a screen in front of a buyer.

Not quite right?

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This dataset125 rows20 columns
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blueprint · in-game-item-provenance-tracker

Behind this dataset

Same schema. As many rows as you need.

These 125 rows came out of a blueprint — 20 columns with generation rules behind each one. Open it in Data Factory to retune a column, add your own, wire in foreign keys, and run it at the size you actually need.

Rules it was built with
  • Each item must have a unique identifier and creation timestamp.
  • Ownership changes logged with both source and destination user IDs.
  • Trades involving flagged or blacklisted accounts are highlighted.
  • Every item includes an immutable history of all transactions.
  • Items with irregular transfer frequency are marked for review.
Rows
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Exports
CSV, JSON, JSONL, Parquet, SQL, Excel, TSV, XML
Licence
yours to use, including commercially
API slug
in-game-item-provenance-tracker

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