Esports Team Remote Training KPIs
This dataset provides granular tracking of remote esports team training sessions, capturing attendance, skill assessments, network latency, and communication effectiveness for players across multiple regions. Designed for esports managers and coaches, it enables data-driven optimization of remote training strategies and team development, supporting both operational oversight and performance analytics.
Sample rows
preview · 8 of 120 rows · all 15 columns| team_idstring | attendance_statusstring | communication_effectiveness_scorefloat | regionstring | team_namestring | player_idstring | player_namestring | player_rolestring | session_idstring | session_datedatetime | skill_assessment_scorefloat | latency_msinteger | feedback_notesstring | coach_idstring | coach_namestring |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| TEAM001 | present | 9.4 | South Korea | Quantum Titans | P001 | Jinx | carry | S10001 | 2024-06-02T15:00:00 | 96.2 | 18 | blank | C001 | Minjun Song |
| TEAM002 | present | 8.7 | Germany | Phoenix Force | P002 | Blitz | support | S10002 | 2024-06-03T18:30:00 | 81.5 | 32 | Excellent support during clutch moments. | C002 | Hans Müller |
| TEAM003 | present | 9.2 | Canada | Polar Vortex | P003 | Nova | carry | S10003 | 2024-06-02T19:45:00 | 90.1 | 22 | blank | C003 | Aiden Clark |
| TEAM004 | present | 8.9 | USA | Iron Reign | P004 | Ace | support | S10004 | 2024-06-04T14:15:00 | 87.7 | 28 | blank | C004 | Jessica Lee |
| TEAM005 | late | 4.1 | Finland | Nordic Wolves | P005 | Frost | carry | S10005 | 2024-06-02T16:00:00 | 52.3 | 210 | Arrived late, distracted during teamfight. | C005 | Oskar Virtanen |
| TEAM005 | present | 7.6 | Finland | Nordic Wolves | P006 | Rune | support | S10005 | 2024-06-02T16:00:00 | 74.8 | 90 | blank | blank | blank |
| TEAM006 | present | 5.3 | Australia | Eclipse Origin | P007 | Shiro | carry | S10006 | 2024-06-05T13:00:00 | 61.7 | 370 | High latency affected precision. | C006 | Brian Miller |
| TEAM006 | present | 6.7 | Australia | Eclipse Origin | P008 | Echo | support | S10006 | 2024-06-05T13:00:00 | 67.4 | 320 | blank | blank | blank |
| TEAM007 | late | 2.9 | Russia | Crimson Hawks | P009 | Vlad | support | S10007 | 2024-06-03T17:20:00 | 33.2 | 480 | Late arrival, communication issues. | C007 | Irina Petrov |
| TEAM007 | absent | blank | Russia | Crimson Hawks | P010 | Bolt | carry | S10007 | 2024-06-03T17:20:00 | blank | blank | blank | blank | blank |
| TEAM008 | present | 3.5 | Nigeria | Emerald Dawn | P011 | Storm | carry | S10008 | 2024-06-06T20:00:00 | 48.6 | 630 | Needs improvement in teamwork. | C008 | Tunde Adeyemi |
| TEAM008 | present | 4.2 | Nigeria | Emerald Dawn | P012 | Pulse | support | S10008 | 2024-06-06T20:00:00 | 54.2 | 590 | blank | blank | blank |
| TEAM009 | present | 8.8 | Sweden | Solar Blaze | P013 | Ray | carry | S10009 | 2024-06-04T16:30:00 | 88.5 | 37 | blank | C009 | Sofia Lind |
| TEAM009 | present | 8.5 | Sweden | Solar Blaze | P014 | Sky | support | S10009 | 2024-06-04T16:30:00 | 85.3 | 28 | blank | blank | blank |
| TEAM010 | late | 2.4 | USA | Vanguard Core | P015 | Max | substitute | S10010 | 2024-06-07T10:30:00 | 40.6 | 120 | Needs to improve punctuality. | C010 | Elliot Smith |
| TEAM010 | present | 8.1 | USA | Vanguard Core | P016 | Lex | carry | S10010 | 2024-06-07T10:30:00 | 82.1 | 47 | blank | blank | blank |
| TEAM011 | present | 9.7 | Germany | Neon Falcons | P017 | Zane | analyst | S10011 | 2024-06-05T21:00:00 | blank | blank | Provided excellent strategic analysis. | C011 | Klara Schmidt |
| TEAM011 | present | 8.4 | Germany | Neon Falcons | P018 | Lynx | support | S10011 | 2024-06-05T21:00:00 | 78.4 | 44 | blank | blank | blank |
| TEAM012 | present | blank | South Korea | Nova Pulse | P019 | Kai | coach | S10012 | 2024-06-06T11:00:00 | blank | blank | Led session with focused guidance. | C012 | Kai |
| TEAM013 | present | 9.8 | Canada | Sonic Edge | P020 | Rex | carry | S10013 | 2024-06-07T13:00:00 | 93.4 | 16 | blank | C013 | Matthew Green |
What the 120 rows show
from the 120-row sampleLate (attendance status) stands out: mean communication_
- 8.2median communication_
effectiveness_ score - 5player roles
- 81.5median skill_
assessment_ score - 57.5median latency_
ms
Median 8.2, from 1.2 to 9.9.
- string 11
- integer 1
- float 2
- datetime 1
Columns
15 columns in three groups| column | type | description | example |
|---|---|---|---|
| Text 11 columns | |||
team_id | string | Unique identifier for the esports team | TEAM001 |
team_name | string | Official name of the esports team | Quantum Titans |
region | string | Geographic region or country where the team is based | South Korea |
player_id | string | Unique identifier for the player | P001 |
player_name | string | Full name or gamer tag of the player | Jinx |
player_role | string | Player's role or position within the team (e.g., support, carry, coach)5 roles | carry |
session_id | string | Unique identifier for the training session | S10001 |
attendance_status | string | Indicates if the player attended the session (present, absent, late)present · absent · late | present |
feedback_notes | string | Manager or coach feedback notes for the player in this sessionoptional | Improved coordination. |
coach_id | string | Unique identifier for the coach overseeing the sessionoptional | C001 |
coach_name | string | Full name of the coachoptional | Minjun Song |
| Numbers 3 columns | |||
skill_assessment_score | float | Numerical score representing the player's skill assessment for the session (0-100)0 to 100 · optional | 96.2 |
latency_ms | integer | Average network latency in milliseconds recorded during the session for the player0 or more · optional | 18 |
communication_effectiveness_score | float | Score (0-10) reflecting the player's communication effectiveness during the session0 to 10 · optional | 9.4 |
| Dates and times 1 column | |||
session_date | datetime | Date and time when the training session occurred | 2024-06-02T15:00:00 |
Use it for
A gaming dashboard
Communication_
effectiveness_ score by attendance_ status and a breakdown of region. Excel, Power BI or Tableau. Why do the 12 late rows have a mean communication_
effectiveness_ score of 2.9? A root-cause class exercise
Hand out the rows and one question. The answer is in the data, not in the brief.
- Teams120TEAM0019.4presentTEAM0028.7presentTEAM0039.2present
A software demo
Believable teams with team_
name, region and player_ id to fill a screen in front of a buyer.
blueprint · esports-team-remote-training-kpis
Behind this dataset
Same schema. As many rows as you need.
These 120 rows came out of a blueprint — 15 columns with generation rules behind each one. Open it in Data Factory to retune a column, add your own, wire in foreign keys, and run it at the size you actually need.
- Each row represents a unique team member’s training session.
- Session attendance status must be recorded for every entry.
- Skill assessment scores range from 0 (novice) to 100 (expert).
- Latency and connectivity must be logged for remote sessions.
- Communication effectiveness is rated on a standardized scale.
- Team members are grouped by regional cluster for analysis.
1 credit per row. Preview 20 rows free. Buy rows for the full run.
- Exports
- CSV, JSON, JSONL, Parquet, SQL, Excel, TSV, XML
- Licence
- yours to use, including commercially
- API slug
- esports-team-remote-training-kpis