Gaming datasets

Player behavior, game analytics, virtual economies

  • 79 ready-made datasets
  • 8 formats, Excel to Parquet
  • First download free
What the 79 cover1 square = 1 dataset
  • Energy & emissions28
  • Studios, assets & esports17
  • Players & sessions16
  • Servers & performance11
  • Purchases & items7
Grouped by dataset title and tags.

79 datasets · page 4 of 4

Showing all 7 on this page

Players & sessionsTop 10 most opened

Gaming Player Retention Cohorts

Time-based retention rates, average lifetime value

This dataset provides detailed player retention cohort metrics for gaming studios, including time-based retention rates, average lifetime value, and segmentation by platform and region. It enables robust analysis of player engagement, monetization, and cohort performance, supporting data-driven decisions for game development and marketing strategies.

17 cols

  • cohort_type
  • player_count
  • retention_day_1
  • retention_day_3
  • +13
Open in factory
cohort_type
first_session
player_count
950
retention_day_1
44.5

Purchases & itemsTop 10 most opened

Gaming In-Game Purchase Records

Player identifiers, item details, transaction amounts, payment methods

This dataset provides detailed records of in-game purchases across multiple games, platforms, and regions, including player identifiers, item details, transaction amounts, payment methods, and promotional usage. It enables game studios and publishers to analyze monetization strategies, player spending behavior, and the effectiveness of promotions for optimizing revenue and engagement.

18 cols

  • purchase_datetime
  • is_first_purchase
  • item_name
  • item_type
  • +14
Open in factory
is_first_purchase
true
item_name
Diamond Pack
item_type
currency

Players & sessions

Gaming User Session Metrics

Engagement actions, achievements, session duration, purchases

This dataset provides detailed, session-level metrics for gaming users, including engagement actions, achievements, session duration, purchases, and retention indicators. It enables analytics teams to track player behavior, measure engagement and monetization, and conduct retention studies across games and platforms. Ideal for optimizing game design, marketing strategies, and user lifecycle management.

15 cols

  • session_start_time
  • session_end_time
  • session_duration_minutes
  • session_score
  • +11
Open in factory
session_duration_minutes
130
session_score
8500.7
platform
PC

Players & sessions

Player Achievement Unlock Patterns

Player achievement unlocks across various games, capturing the sequence

This dataset provides granular records of player achievement unlocks across various games, capturing the sequence, timing, and context of each event. It enables analysis of player engagement patterns, reward system effectiveness, and behavioral trends to optimize game design and retention strategies. The inclusion of platform, region, and session data supports deep segmentation and cross-platform insights.

13 cols

  • achievement_name
  • achievement_category
  • unlock_datetime
  • unlock_sequence_number
  • +9
Open in factory
achievement_name
First Login
achievement_category
progression
unlock_sequence_number
1

Purchases & itemsTop 10 most opened

In-Game Purchase Transaction Logs

In-game purchase transactions, capturing player identifiers, item details

This dataset provides granular logs of in-game purchase transactions, capturing player identifiers, item details, pricing, discounts, payment methods, and contextual data such as platform and region. It enables deep analysis of player spending behavior, monetization effectiveness, and the impact of promotions or platform differences. The dataset is ideal for optimizing in-game economies, personalizing offers, and supporting revenue analytics in the gaming industry.

19 cols

  • transaction_datetime
  • is_first_purchase
  • item_name
  • item_category
  • +15
Open in factory
is_first_purchase
true
item_name
Legendary Sword
item_category
skin

Players & sessions

Player Daily Session Durations

Total and average session durations, session counts

This dataset provides daily aggregated session metrics for individual players, including total and average session durations, session counts, and timestamps for first and last play. It enables deep analysis of player engagement trends, retention patterns, and behavioral segmentation across platforms and regions, supporting data-driven game design and marketing strategies.

9 cols

  • total_session_duration_minutes
  • session_count
  • average_session_duration_minutes
  • first_session_start_time
  • +5
Open in factory
total_session_duration_minutes
0
session_count
0
average_session_duration_minutes
0

Players & sessionsTop 10 most opened

Game User Behavior Dataset

Session timing, in-game actions, purchases, retention metrics

This dataset provides detailed records of player sessions and behaviors across multiple games, including session timing, in-game actions, purchases, retention metrics, and player demographics. It empowers game studios to analyze engagement, optimize retention strategies, and drive monetization through targeted campaigns and player segmentation.

20 cols

  • game_title
  • in_game_purchases
  • platform
  • session_start
  • +16
Open in factory
game_title
Legends of Valor
in_game_purchases
0
platform
PC

What’s inside. Column by column.

Columns and codes found in the sample rows of all 79 gaming datasets.

Most common columnsDatasets, of 79
  1. region23
  2. player_id19
  3. game_id18
  4. game_title17
  5. server_id17
  6. platform15
  7. log_id14
  8. studio_id14
  9. energy_consumed_kwh12
Standard codes in the sample rowsDatasets, of 79
  1. ISO 3166 countries27
  2. ISO 4217 currencies3

Not quite what you need? Describe it.

One sentence in. A dataset with that pattern out.

  • Guild players: 2× sessions
  • Real device models
  • 2% missing lengths
Preview 20 rows freeNo signup. No card.
Sessions per player
010209No guild19In a guild1
Sample rows for: Player sessions where players who join a guild play twice as many sessions, with real device models and 2% of session lengths missing.
guilddevicesession_minlevel
yesiPhone 134231
noGalaxy A541812
yesPS5—44
noNintendo Switch259

A pattern you asked for Everything else

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