• Gaming
  • 16 columns
  • 40 rows
  • 8 formats

Async Game Dev Collaboration Metrics

This dataset provides granular metrics on asynchronous communication sessions within distributed game development teams, including tool usage, participant activity, workflow impact, and bottleneck detection. It empowers operations managers to pinpoint collaboration inefficiencies, optimize remote workflows, and benchmark tool effectiveness for continuous improvement.

  • last updated 1 Jan 2026
  • by GoMask
The brief that made it

Identifying and resolving collaboration bottlenecks in distributed game development teams

Sample rows

preview · 8 of 40 rows · all 16 columns
collaboration_idstringbottleneck_typestringworkflow_impact_scorefloatbottleneck_detectedbooleantool_namestringteam_idstringtool_typestringsession_start_datetimedatetimesession_end_datetimedatetimeparticipant_countintegermessages_sentintegertasks_updatedintegeraverage_response_time_minutesfloatremote_collaboration_ratingintegernotesstringsession_datedate
COLLAB-001none0.82falseSlackTEAM-ALPHAchat2024-06-01T09:15:002024-06-01T10:00:0073652.44Smooth session, minor delays in initial responses.2024-06-01
COLLAB-002unclear-requirements0.54trueJiraTEAM-BETAproject-management2024-06-01T13:30:002024-06-01T14:15:0052094.83Requirements clarification slowed progress.2024-06-01
COLLAB-003none0.87falseDiscordTEAM-GAMMAchat2024-06-02T11:00:002024-06-02T12:05:0084541.35High engagement and quick responses.2024-06-02
COLLAB-004delayed-response0.41trueConfluenceTEAM-DELTAdocumentation2024-06-02T15:10:002024-06-02T15:55:0061725.62Delayed feedback on documentation drafts.2024-06-02
COLLAB-005none0.75falseGitHubTEAM-ALPHAcode-review2024-06-03T10:00:002024-06-03T11:20:0041373.74Effective code review and merging.2024-06-03
COLLAB-006tool-outage0.32trueGoogle DriveTEAM-OMEGAfile-sharing2024-06-03T14:50:002024-06-03T15:30:003817.21File access interrupted for 10 minutes.2024-06-03
COLLAB-007none0.86falseSlackTEAM-BETAchat2024-06-04T09:05:002024-06-04T09:50:00738625Quick consensus on sprint goals.2024-06-04
COLLAB-008none0.73falseJiraTEAM-GAMMAproject-management2024-06-04T13:45:002024-06-04T14:40:0062283.54Several tasks advanced.2024-06-04

What the 40 rows show

from the 40-row sample

None (bottleneck type) stands out: mean workflow_impact_score is 0.76, against 0.42 for the rest.

  • 35%bottleneck_detected = true
  • 0.71median workflow_impact_score
  • 5teams
  • 5tool types
  • 5median participant_count
  • 17.5median messages_sent
Mean workflow_impact_score by bottleneck_type40 rows
00.510.36delay…5 rows0.49uncle…3 rows0.30tool-…2 rows0.49coord…3 rows0.76none26 rows0.47other1 rows
workflow_impact_score40 rows, in bands of 0.1
06122365311100.20.60.9workflow_impact_score →

Median 0.71, from 0.23 to 0.89.

tool_name40 rows · 6 values
  1. Slack7
  2. Jira7
  3. Discord7
  4. Confluence7
  5. GitHub6
  6. Google Drive6
16 columns by typefrom the column list below
  • string 6
  • integer 4
  • float 2
  • date 1
  • datetime 2
  • boolean 1

Columns

16 columns in four groups
blueprint · 16 columns
columntypedescriptionexample
Text 6 columns
collaboration_idstringUnique identifier for each collaboration session or project within the game development team.uniqueCOLLAB-001
team_idstringUnique identifier for the distributed game development team.5 teamsTEAM-ALPHA
tool_namestringName of the asynchronous communication tool used (e.g., Slack, Discord, Jira).6 namesSlack
tool_typestringType of communication tool (e.g., chat, project management, code review).6 valueschat
bottleneck_typestringType of bottleneck encountered (e.g., delayed response, unclear requirements, tool outage).6 values · optionalnone
notesstringAdditional notes or observations from the session.optionalSeveral tasks advanced.
Numbers 6 columns
participant_countintegerNumber of team members actively participating in the session.1 or more7
messages_sentintegerTotal number of messages or communications sent during the session.0 or more36
tasks_updatedintegerNumber of tasks or issues updated or progressed during the session.0 or more · optional5
average_response_time_minutesfloatAverage time (in minutes) taken for participants to respond to messages during the session.0 or more · optional2.4
workflow_impact_scorefloatQuantitative score (0-1) representing the impact of asynchronous communication on workflow efficiency for the session.0 to 1 · optional0.82
remote_collaboration_ratingintegerSubjective rating (1-5) of remote collaboration effectiveness for the session.1 to 5 · optional4
Dates and times 3 columns
session_start_datetimedatetimeTimestamp when the collaboration session started.2024-06-01T09:15:00
session_end_datetimedatetimeTimestamp when the collaboration session ended.2024-06-01T10:00:00
session_datedateCalendar date of the collaboration session.2024-06-01
True or false 1 column
bottleneck_detectedbooleanIndicates if a bottleneck was detected during the session.false

Use it for

  • bottleneck det…35%14 of 40 rowsmean workflow impact …0.36dela…0.49uncl…0.30tool…0.49coor…

    A gaming dashboard

    The bottleneck_detected rate, workflow_impact_score by bottleneck_type and a breakdown of tool_name. Excel, Power BI or Tableau.

  • Why do the 26 none rows have a mean workflow_impact_score of 0.76?

    A root-cause class exercise

    Hand out the rows and one question. The answer is in the data, not in the brief.

  • A software demo

    Believable collaborations with team_id, tool_name and tool_type to fill a screen in front of a buyer.

Not quite right?

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blueprint · async-game-dev-collaboration-metrics

Behind this dataset

Same schema. As many rows as you need.

These 40 rows came out of a blueprint — 16 columns with generation rules behind each one. Open it in Data Factory to retune a column, add your own, wire in foreign keys, and run it at the size you actually need.

Rules it was built with
  • Each row represents one team over one bi-weekly sprint
  • Captures number of async messages vs. live meetings
  • Includes median response times for key channels
  • Records delivery delays for assigned tasks
  • Flags sprints with >2 major blockers
Rows
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Exports
CSV, JSON, JSONL, Parquet, SQL, Excel, TSV, XML
Licence
yours to use, including commercially
API slug
async-game-dev-collaboration-metrics

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